
Digital platform by CEDIS/UnB to support the design, management, and analysis of gamified educational and collaborative experiences with integrated analytics.
CEDIS
1 min read
Scientific publications
Articles, books, theses, dissertations and undergrad theses
Defenses and qualifications
Scheduled committees, held defenses, and deposited works
Courses and teaching materials
Training programs and open materials
Software registrations
Computer programs registered with INPI
Materials on Zenodo
Datasets, code, and registered materials

Digital platform by CEDIS/UnB to support the design, management, and analysis of gamified educational and collaborative experiences with integrated analytics.
CEDIS
1 min read

Gamification is a process that uses elements, techniques, and game design mechanics in contexts not related to games, aiming to increase user motivation, participation, and …
CEDIS
57 min read

An interdisciplinary area that combines data analysis, computer science, and educational psychology to enhance learning and educational environments. By collecting, analyzing, and …
CEDIS
14 min read

Active learning methodologies in higher education have been gaining increasing relevance in the contemporary educational landscape, largely due to advancements in the science of …
CEDIS
41 min read

Constitutes a fundamental pillar in software engineering, directly reflecting on user satisfaction, operational efficiency, and the sustainability of computer systems.
CEDIS
23 min read

The area of Verification, Validation, and Testing is a critical discipline in software engineering, focused on ensuring that software products meet their specified requirements and …
CEDIS
5 min read

Ongoing CEDIS project focused on the research, design, validation, and continuous evolution of methods and infrastructures for gamification and learning analytics, with …
CEDIS
2 min read

A research project in partnership with IBICT and funded by FINATEC, aimed at enhancing the user experience of the Canal Ciência through the use of gamification.
CEDIS
2 min read

Galactic Journey, a Gamification for the Canal Ciência Portal.
CEDIS
1 min read

The Academic Management Support System - SAGA is a tool developed to assist academic managers in monitoring indicators for undergraduate courses.
CEDIS
1 min read

2025-2026 PIBIC project focused on creating a predictive framework for student engagement and performance in gamified learning environments by combining Octalysis, neuroscientific …
CEDIS
2 min read

Ongoing umbrella project focused on research and development of digital strategies, gamification, indicators, and educational products for teaching, science outreach, and software …
CEDIS
3 min read