Implementation of a support application for the gamified course in HCI
Brasília, July 24, 2023. Ítalo Alves Guimarães presented the Undergraduate thesis entitled Implementation of a support application for the gamified course in HCI, at Senior Project (Bachelor of Software Engineering) - University of Brasília (Brazil), advised by Prof. Sergio Antônio Andrade de Freitas.
AbstractThis project aims to present the implementation of an application for the gamified discipline of Human-Computer Interaction at the University of Brasília (UnB). Gamificationis an approach that uses game elements to engage and motivate students in their learning process. The developed application aims to complement the experience of the HCIdiscipline by offering gamified features and functionalities that promote active student participation. To achieve this goal, methods and concepts from Software Engineering were employed, including the study of relevant literature on RPGs and the Octalysisframework, requirements gathering, as well as Scrum. This project presents the requirements elicitation, prioritization, and technical specifications of the system implemented inthe Final Project 2. Additionally, the development architecture defining the technologiesand environment in which the system was developed is presented, along with a proof-ofconcept including the prototype screens with some of the functionalities using the chosentechnology, and the relational modeling of entities and data. Finally, the implementationof the application is presented, along with a summary of the development process and the conclusion obtained.
Related artifacts
- Project
- HCI Journey Project
Deposited work
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