Article on gamified chatbot development process presented at international conference
Brasília, September 6, 2024
The article Gamified Chatbot Management Process: A way to build gamified chatbots, developed by master’s graduate Arthur Temporim, a former student of the Applied Computing Graduate Program (PPCA) at the University of Brasília (UnB), was presented at IntelliSys 2024, held on September 5-6 in Amsterdam, Netherlands.
The article, which is part of Arthur’s master’s dissertation, defended earlier this year, describes the Gamified Chatbot Management Process (GCMP), a process that integrates gamification and machine learning in the development of chatbots. The work outlines the stages of planning, implementation, and analysis of gamified chatbots, proposing a methodology that can be adapted to different project requirements.
The study was supervised by Prof. Sergio Antonio Andrade de Freitas and co-authored with Prof. Cristiane Soares Ramos, both from CEDIS at UnB.
The article was presented at the 10th International Conference on Intelligent Systems (IntelliSys 2024) and is one of the results of Arthur’s dissertation, focusing on the combination of gamification techniques and AI to create interactive and engaging solutions.
The full article can be accessed here.