Project Canal Ciência
A research project in partnership with IBICT and funded by FINATEC, aimed at enhancing the user experience of the Canal Ciência through the use of gamification.
CEDIS research, development, and innovation projects, sorted by status and date.
Ongoing umbrella project focused on research and development of digital strategies, gamification, indicators, and educational products for teaching, science outreach, and software engineering.
A research project in partnership with IBICT and funded by FINATEC, aimed at enhancing the user experience of the Canal Ciência through the use of gamification.
Teaching project, "Software Development" course, an educational innovation promoted by CEDIS at the University of Brasília.
Teaching project, "Human-Computer Interaction" course, an educational innovation promoted by CEDIS in the Software Engineering course at the University of Brasília
2025-2026 PIBIC project focused on creating a predictive framework for student engagement and performance in gamified learning environments by combining Octalysis, neuroscientific indicators, learning analytics, and machine learning.
Educational project, part of the 'Software Requirements' course, an educational innovation developed by CEDIS at the University of Brasília.
Ongoing CEDIS project focused on the research, design, validation, and continuous evolution of methods and infrastructures for gamification and learning analytics, with OctaAnalysis as its resulting product.
Ongoing umbrella project focused on applying artificial intelligence, machine learning, natural language processing, and data analysis to digital transformation initiatives.
A research project in partnership with IBICT and funded by FAP-DF.
2025-2026 PIBIC project focused on creating a predictive framework for student engagement and performance in gamified learning environments by combining Octalysis, neuroscientific indicators, learning analytics, and machine learning.
Ongoing CEDIS project focused on the continuous research, evolution, and validation of methods, workflows, and capabilities for systematic reviews, with Evidentia Review as its resulting product.
Software for Good (SpB) is a social-impact macro project that brings together people, organizations, actions, and digital solutions oriented toward generating good through software.
Project for a technological solution to strengthen donation processes in the Federal District.
Projects in the portfolio that are not linked to an umbrella front and operate as independent initiatives.
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