Scientific output / Archive Yearly archive

Publications

Publications of CEDIS

Publications
Years

12 published period(s) listed on this page.

Archive

175 catalogued publication(s), excluding undergraduate theses.

2026

  1. Sergio Antônio Andrade de Freitas, André Corrêa da Silva, Milena de Faria Silva, Renan Carneiro Batista

    Computer program registration certificate: Contextus

    Instituto Nacional da Propriedade Industrial (INPI) • Brasília, DF, Brasil

    2026
    Computer program registration granted by INPI under process BR512026000889-1, with the certificate issued on February 18, 2026.

2025

  1. Wander Cleber Maria Pereira da Silva, CANEDO, EDNA DIAS, MARSICANO, GEORGE, FIGUEIREDO, REJANE

    Fast Track for Collaborative Solutions: A Methodology for Public Service Design Workshops Supported by LLMs

    26th Annual International Conference on Digital Government Research (dg.o 2025) • Porto Alegre

    2025
  2. Elaine VENSON, SOUZA, J., CAMPOS, S., FIGUEIREDO, REJANE, MARSICANO, GEORGE, Wander Cleber Maria Pereira da Silva

    Reflections on Collaborative Design: Lessons from Creating a Digital Public Service App

    26th Annual International Conference on Digital Government Research (dg.o 2025) • Porto Alegre

    2025
  3. CANTO, FABIO LORENSI DO, CARVALHO SEGUNDO, WASHINGTON LUÍS RIBEIRO DE, PINTO, ADILSON LUIZ, SUNDFELD, Daniel

    Attraction network among Brazilian Health Sciences journals

    BIBLIOS (LIMA), e005 (1-13)

    2025
  4. Sundfeld, Daniel, TEODORO, GEORGE, Melo, Alba C. M. A.

    PA-Star2: Fast Optimal Multiple Sequence Alignment for Asymmetric Multicore Processors

    2025 33rd Euromicro International Conference on Parallel, Distributed, and Network-Based Processing (PDP), p146 • Turin

    2025
  5. ARAÚJO, MAURÍCIO FERREIRA DE, HABL, LUI, Sundfeld, Daniel

    Multithread application for accelerating the Particle-in-Cell (PIC) method

    Brasil

    2025
  6. KOSLOSKI, RICARDO AJAX DIAS, MOURA, L., GOMES, M. M. F.

    ASPÉCTOS DE QUALIDADE DE PRODUTO DE SOFTWARE NO USO DE E-GOV: UMA ANÁLISE BASEADA NAS PERSPECTIVAS DE PESSOAS IDOSAS EM UMA CIDADE NO BRASIL

    ARACÊ - DIREITOS HUMANOS EM REVISTA

    2025
    Article accepted for publication.
  7. Dione Ramos Canuto Moura

    Proposal for Improving the Usability of the Interaction Between User and Corporate System of the Brazilian Army

    Master's Thesis in Applied Computing, University of Brasília (Brazil)

    2025
    SiCaPEx, the Brazilian Army Personnel Registration System, plays an essential role in the efficient management of information for personnel processes in the Brazilian Army. However, over time, an increase in operational difficulties and software performance has been observed, evidenced by the growing number of support requests related to the system's usability. This work aims to analyze the usability of SiCaPEx, examining the interaction between users and the system from 2019 to 2023, and propose improvements based on the results obtained, implementing them in a practical way. Effective personnel management in the Army directly depends on the reliability of the data processed by SiCaPEx. The methodology adopted included a quantitative-qualitative approach, which combined bibliographic research and documentary analysis to explore the usability challenges faced. The usability assessment was carried out through the SUS (System Usability Scale) questionnaire and Nielsen's Heuristic Evaluation, offering a comprehensive view of users' perceptions. The collected data were statistically analyzed using specialized software, such as SPSS, R-Studio, Iramuteq and Excel. The results indicated significant usability problems in SiCaPEx. The overall score of the SUS questionnaire was below expectations, highlighting the need for improvements in areas such as ease of learning, efficiency, memorization, error minimization and user satisfaction. These problems were highlighted by the respondents and validated by data analysis. Based on the suggestions for improvement identified, an Internal Memorandum was prepared and a FAQ (Frequency Answer the Question) was implemented to answer frequently asked questions about the system, an initiative that was well evaluated by users. It is expected that the results of this research will contribute significantly to more efficient personnel management, directly impacting the administrative and operational activities of the Brazilian Army.
  8. Ana Júlia Mendes Santos, Maria Clara Oleari de Araújo, Júlia Rocha Fortunato, Maurício Ferreira de Araújo, Sergio Antônio Andrade de Freitas

    Rethinking HCI Education: Gamification, Heuristics, and Project-Based Learning in Action

    , p106-116

    2025
    This article proposes a pedagogical approach to teaching Human-Computer Interaction (HCI) in Software Engineering by combining heuristic evaluation, gamification, and project-based learning. Using questionnaires, statistical analysis, prototyping, and user validation, the method—based on the Octalysis framework—proved effective in improving interface quality and student engagement through educational (Role-Playing Game) RPG elements.
  9. Sandro Leite Furtado

    Identification of additional security factors and their applicability in the gov.br identity

    Master's Thesis in Applied Computing, University of Brasília (Brazil)

    2025

2024

  1. PAULINO, GABRIEL R. SCHEIDT, ARAÚJO, RAFAEL CARVALHO J., ROCHA, JOHAN M. G. DA, LIMA, Daniel Sundfeld

    Nimbus: a serverless cloud architecture for automatic code grading

    Brasil

    2024
  2. Rejane Maria da Costa Figueiredo, PEDROSA, G. V., GARDENGHI, J. L. C., Elaine VENSON, JUDICE, M., JUDICE, A. C. B., COSTA, F. F., Wander Cleber Maria Pereira da Silva, MARSICANO, GEORGE

    Reflections on Collaborative Design: Lessons from Creating a Digital Public Service App

    Brasília

    2024
  3. KOSLOSKI, RICARDO AJAX DIAS, MOURA, L., GOMES, M. M. F.

    INCLUSÃO PARTICIPATIVA DE PESSOAS IDOSAS USANDO E-GOV NO BRASIL: UM MAPEAMENTO SISTEMÁTICO DE LITERATURA

    REVISTA DO SERVICO PUBLICO (ONLINE)

    2024
    Article accepted for publication.
  4. NEUBERT, PATRICIA DA SILVA, CANTO, FÁBIOLORENSI DO, PINTO, ADILSON LUIZ, LIMA, Daniel Sundfeld, SILVA, FLÁVIO ROBERTO CRUZ

    OpenAlex como fonte de dados para sistemas nacionais de informação científica: a experiência do projeto Laguna

    VII Workshop de Informação, Dados e Tecnologia WIDaT

    2024
  5. CARVALHO SEGUNDO, WASHINGTON LUÍS RIBEIRO DE, CANTO, FABIO LORENSI DO, PINTO, ADILSON LUIZ, SUNDFELD, Daniel Lima

    Atração entre periódicos brasileiros de medicina análise a partir de dados de citação do OpenAlex

    9º Encontro Brasileiro de Bibliometria e Cientometria EBBC

    2024
  6. MARSICANO, G. C., CANEDO, EDNA, RAMOS, C. S., FIGUEIREDO, R. M. C., PEDROSA, G. V.

    Digital Transformation of Public Services in a Startup-Based Environment: Job Perceptions, Relationships, Potentialities and Restrictions

    JOURNAL OF UNIVERSAL COMPUTER SCIENCE, 30(6) (720-757)

    2024
  7. Éber Júnio Borges Moreira, Sergio Antônio Andrade Freitas

    A CP-SAT Approach for Academic Resource Timetabling in Higher Education Institutions: A Case Study at a Major Public University

    IEEE International Conference on IT in Higher Education and Training (ITHET 2024) • Paris, France

    2024
  8. Sergio Antônio Andrade Freitas, Cristiane S. Ramos, Eduardo Bessa Pereira da Silva, Marcia Renata Mortari, Dianne Magalhaes Viana

    Implementing Neuroscientific Principles in Gamified Software Engineering Courses

    Frontiers in Education 2024 • Washington DC, USA

    2024
  9. Sergio Antônio Andrade Freitas, Mylena Angélica S. Farias, Cristiane S. Ramos, Marcus Vinícius Paiva Martins, Juan Mangueira Alves, Leda Cardoso S. Pinto

    Crafting Personalized Learning Environments Through Motivational Profiling

    Frontiers in Education 2024 • Washington DC, USA

    2024
  10. Cristiane S. Ramos, Mylena Angélica S. Farias, Sergio Antônio Andrade Freitas, Marcus Vinícius Paiva Martins, Juan Mangueira Alves, Leda Cardoso S. Pinto

    A Process to Identify Players’ Motivational Profiles for Designing a Gamification Project

    24th International Conference on Computational Science and Its Applications - ICCSA 2024, p49-67 • Hanoi, Vietnam

    2024
    This article presents an innovative process for identifying the motivational profiles of a specific target audience using three distinct strategies: assessment by judges, application of game dynamics, and the Intrinsic Motivation Inventory (IMI) questionnaire. Each strategy aims to align with the Octalysis framework, emphasizing the importance of personalization and adaptability in gamification. The process is tested on a gamification project within a Brazilian government portal for scientific dissemination, focusing on engaging Brazilian students in science. The analysis reveals differences in strategy outcomes, highlighting the requirement of a multifaceted approach to accurately capture the target audience’s motivational profiles and improve gamification effectiveness.
  11. Cristiane S. Ramos, Dianne M. Viana, Eduardo Bessa, Márcia R. Mortari, Sergio Antônio Andrade Freitas

    Learning Indicators as Tools for Continuous Improvement in the Educational Environment

    PAEE/ALE 2024 - International Conference on Active Learning in Engineering Education, p245-254 • San Andrés Islas - Colombia

    2024
    ISSN: 2183-1378
    In today's fast-paced world characterized by rapid knowledge evolution and increasing information valuation, the education sector faces unprecedented challenges. These challenges require a continuous commitment to the evaluation and enhancement of pedagogical practices, adapting them to emerging needs and challenges. In this context, learning indicators emerge as fundamental instruments, offering detailed insights into the efficiency of active learning methods and strategies, and student progress in the development of essential competencies. This article is dedicated to exploring the implementation of two key indicators in the educational environment, aiming at optimizing the quality of teaching and learning in engineering course disciplines. The first indicator analyzed focuses on identifying students' prior knowledge and assimilating new concepts, fundamental for meaningful learning. The second indicator seeks to evaluate the consolidation of engrams, that is, the formation and reinforcement of memories related to learned concepts, allowing the identification of gaps in the teaching-learning process. It is argued that the adoption of these indicators, among others, is necessary for effective educational management, allowing not only the monitoring and evaluation of pedagogical practices but also the planning of precise and well-founded interventions to establish an inclusive, efficient, and motivating learning environment.
  12. LACERDA, A. R. T., FREITAS, S. A. A., RAMOS, C. S.

    Gamified Chatbot Management Process: A way to build gamified chatbots

    10th Intelligent Systems Conference • Amsterdam, The Netherlands

    2024
    This paper proposes the incorporation of gamification with machine learning for the development of chatbots. The Gamified Chatbot Development Process (GCMP), is a process for the development of gamified chatbots, it comprises eight activities, arranged into four steps, emphasizing gamification implementation. This process includes gamification planning, gamification management, updating chatbot content, chatbot behavior implementation, chatbot behavior validation, chatbot behavior analysis, chatbot delivery, and chatbot usage analysis. GCMP provides a clear and structured guide, allowing flexibility to accommodate each project’s specific requirements. This article describes the methodology employed, which includes the application of an experiment with software engineering students. The experiment is conducted by providing documents, holding weekly meetings, and collecting pertinent data. The applicability of GCMP in gamified chatbot projects is examined, and a new version of the process is proposed to resolve the gaps found, and conclusions are drawn based on experiments.
  13. Éber Junio Borges Moreira

    Scheduling of Academic Resources in Higher Education Institutions: A Case Study at the University of Brasília

    Master's Thesis in Applied Computing, University of Brasília (Brazil)

    2024
    Advisor(s)
    The scheduling of academic resources in higher education institutions is a highly complex problem, involving the allocation of classes, professors, time slots, and physical spaces to meet multiple institutional constraints and preferences. This paper presents the SARA model (Academic Resource Scheduling System), designed to offer flexibility and adaptability to the specific needs of higher education institutions. The research was conducted in two main stages: a systematic literature review and the proposal of the SARA model. The systematic review enabled the mapping of widely used strategies, algorithms, and constraints in the literature, providing theoretical foundations for the model's development. The SARA proposal integrates features such as customization, integration with academic systems, and the application of optimization algorithms, promoting a comprehensive and adaptable approach to scheduling in university environments. The model was validated through a case study at the University of Brasília (UnB), in a large-scale and highly complex environment. Preliminary results demonstrated the model's feasibility and effectiveness in meeting the institution's specific demands, highlighting its potential applicability in various institutional contexts. The research contributes to theoretical and practical advancements in academic management, presenting a solution that combines methodological rigor with practical applicability.
  14. Arthur Rocha Temporim de Lacerda

    Gamified Chatbot Management Process: A way to build gamified chatbots

    Master's Thesis in Applied Computing, University of Brasília (Brazil)

    2024
    Advisor(s)
    Chatbot development frameworks provide a range of construction methods; however, established processes like the Chatbot Management Process (CMP) often lack activities specifically tailored to enhance user engagement. This thesis presents the Gamified Chatbot Management Process (GCMP), an extension of the CMP that integrates and adapts activities to boost user interaction with chatbots. Three iterations of the GCMP were created, each incorporating enhancements driven by the Goal-Question-Metric (GQM) methodology. This iterative approach supported the continuous evaluation and evolution of the process. Experiments with real users indicated positive engagement, with all participants successfully meeting the set objectives. Furthermore, the average deployment time was reduced by 66% from the initial to the final version. User assessments also gave top ratings for the quality of responses generated by the chatbot. These results demonstrate the effectiveness of the proposed GCMP. The findings suggest a strong positive correlation between implementing the GCMP and improvements in developing gamified chatbots. The advances in both chatbot functionality and gamification techniques highlight the potential for widespread adoption of the GCMP as a reliable and effective approach for creating gamified chatbots.

2023

  1. RAMOS, C. S., VIANNA, D. M., BESSA, E., MORTARI, M. R., FREITAS, S. A. A.

    Indicadores de aprendizagem

    Biblioteca Central da Universidade de Brasília

    2023
    ISBN: DOI: 10.26512/plunb.442 | ISBN: 978-65-980478-0-1 Spotify
  2. RODRIGUES PEREIRA, NAIRA RÚBIA, CELESTE, LETÍCIA CORRÊA, BARROS DE SALES, ANDRÉ, Mendes, Fabiana Freitas, BARBOSA FURIA, CRISTINA LEMOS

    Usability study of a smartphone app entitled: Living with Parkinson’s disease

    HELIYON, 9 (e17572)

    2023
  3. ASSIS, L. S., FREITAS, S. A. A.

    Gamification in Organizational Contexts: A Systematic Literature Review

    25th International Conference on Human-Computer Interaction • Copenhagen

    2023
  4. CANEDO, EDNA DIAS, SOARES, LARISSA, SILVA, GEOVANA RAMOS SOUSA, SANTOS, VERÔNICA SOUZA DOS, Mendes, Fabiana Freitas

    Do you see what happens around you? Men's Perceptions of Gender Inequality in Software Engineering

    SBES 2023: XXXVII Brazilian Symposium on Software Engineering, p464 • Campo Grande Brazil

    2023
  5. ERVEN, R. V., JUBE, D., SANTOS, H., FREITAS, S. A. A., CANEDO, E. D.

    Gamification project to receive continuous feedback in the context of the evolution of public service for lawyers

    2023 IEEE ASEE Frontiers in Education • Texas

    2023
  6. MARSICANO, GEORGE, CANEDO, EDNA, PEDROSA, GLAUCO, RAMOS, CRISTIANE, FIGUEIREDO, REJANE

    Digital Transformation of Public Services from the Perception of ICT Practitioners in a Startup-Based Environment

    25th International Conference on Enterprise Information Systems, p490 • Prague

    2023
  7. ROCHA, LARISSA, CANEDO, EDNA DIAS, PINTO PEREIRA, CLAUDIA, BEZERRA, CARLA, Mendes, Fabiana Freitas

    Investigating the Perceived Impact of Maternity on Software Engineering: a Women’s Perspective

    2023 IEEE/ACM 16th International Conference on Cooperative and Human Aspects of Software Engineering (CHASE), p138 • Melbourne

    2023
  8. SILVA, E. C., FREITAS, S. A. A., RAMOS, C. S., MENEZES, A. E. M., ARAUJO, L. K. S. R.

    A systematic review of the factors that impact the prediction of retention and dropout in higher education

    56th Hawaii International Conference on System Science • Maui

    2023
  9. Luciana Santos de Assis

    Critical Evaluation and Case Study on the Implementation of Gamification in Organizational Contexts

    Master's Thesis in Applied Computing, University of Brasília (Brazil)

    2023
    Advisor(s)
    Gamification is a way to use game elements and apply them in real-world contexts to motivate people and create a more productive environment. Considered a tool aimed at increasing engagement, gamification can be applied across various areas, including organizational activities. This work proposes a Case Study at the Brazilian Agricultural Research Corporation (Embrapa), analyzing the effects of a gamification solution applied to the Innovation Macroprocess (MPI), which is responsible for managing research, development, and innovation solutions for the sustainability of the Brazilian agribusiness. The main goal is to evaluate the effectiveness of gamification in enhancing engagement, collaboration, and motivation of employees regarding the use of the Asset Management System (Gestec), a computational tool that implements part of the MPI. Initially, a study of the theoretical foundations of gamification was conducted, followed by a Systematic Literature Review (SLR) to investigate the main frameworks, techniques, and effects of gamification solutions in organizational environments. Subsequently, a Case Study was initiated with the identification of the motivational profile of the target audience and the development of a project that includes the application of sixteen gamification requirements. Of these, ten requirements were prioritized and implemented for the experimentation phase, which was made available to a group of twenty-seven participants to evaluate the effects of the proposed solution. Overall, the results indicated an improvement in the motivational perception regarding the use of the system.
  10. Edmilson Cosme da Silva

    Prediction of academic dropout in higher education - the case of face-to-face undergraduate courses at the University of Brasília

    Master's Thesis in Applied Computing, University of Brasília (Brazil)

    2023
    Advisor(s)
    Researchers have been investigating attrition in higher education, identifying two categories - students who leave the university and those who abandon higher education altogether, negatively affecting institutions, students, and society. Since 1995, in Brazil, the creation of ANDIFES has led to more frequent studies on graduation, retention, and attrition in Brazilian universities, focusing on institutional attrition, characterized by a student's departure from their original course. The University of Brasília (UnB) has implemented strategies to increase student retention in undergraduate courses. This work aimed to develop and test an analysis model to predict attrition in face-to-face courses, through a Systematic Literature Review to identify impact factors and define indicators extracted from UnB's academic systems. The model, named MAGRA, combines indicators with machine learning algorithms to identify students at risk of dropping out. Tests conducted at the Faculdade do Gama (FGA) and UnB indicated that enrollment frequency in subjects could predict completion difficulties. The research suggests that to improve the early identification of at-risk students, adjustments in feedback mechanisms, the inclusion of new systems, improvement in data quality, and adjustments in algorithm parameters are necessary.
  11. Públio Pastrolin Cavalcante

    Evaluation of the change in report quality with the application of gamification in police intelligence activities

    Master's Thesis in Applied Computing, University of Brasília (Brazil)

    2023
    Advisor(s)
    The gamification of non-playful activities has gained traction in the industrial, service, and educational sectors, demonstrating that introducing game elements into an environment can make activities more engaging, fun, and enjoyable. This approach has proven to be an effective strategy for motivating and involving individuals, recognized as a valuable tool for managers. In the context of the Military Police of the Federal District, which is responsible for overt policing and maintaining public order in the nation's capital, Intelligence Activity plays a crucial role in supporting strategic, tactical, and operational decisions. This study introduces the Gamified Intelligence Reporting Process (GIRP), developed for the Military Police Intelligence System. The gamification model was based on the Octalysis framework, supplemented by statistical techniques derived from the Intrinsic Motivation Inventory and document analyses. The aim of the GIRP is to improve the quality of intelligence reports through gamification, benefiting from an iterative evaluation and planning process. Additionally, the work provides a theoretical foundation on gamification, Intelligence Activity, Public Security, and an overview of the Military Police of the Federal District.
  12. ERVEN, RICARDO CORDEIRO GALVÃO SANTANA VAN, DIAS, POLLYANNA C. O., JUBÉ, DEMÉTRIUS DE ALMEIDA, CORRÊA, GEORGE MARSICANO, CANEDO, EDNA DIAS

    Avaliação de Conhecimento em Engenharia de Requisitos no Startup Gov.br

    Porto Alegre

    2023
  13. FLAUSINO, CAIO GOMES, QUEIROZ, DIEGO CÉSAR FLORÊNCIO DE, Sundfeld, Daniel

    LLC: Low Level Contêiner no Linux

    Brasil

    2023

2022

  1. CABELLO, A. F., ARRUDA, J. A., IMBROISI, D., FERREIRA, G. V., FREITAS, SERGIO A. A.

    Strategic Choice in Selective Processes: analyses of the alteration of initial option of candidates in SISUnB, and its effects on dropout

    REVISTA COM CENSO ESTUDOS EDUCACIONAIS DO DISTRITO FEDERAL, 9 (41-49)

    2022
  2. MACIEL, C., MENDES, F. F., PEREIRA, V. C., YAMAUCHI, E. A.

    Defining Digital Legacy Management Systems' Requirements

    LECTURE NOTES IN BUSINESS INFORMATION PROCESSING, LNBIP 455 (256-279)

    2022
  3. SALLEH, NORSAREMAH, MENDES, EMILIA, MENDES, FABIANA, LEKAMLAGE, CHARITHA, PETERSEN, KAI

    Value-Based Software Engineering: A Systematic Mapping Study

    SSRN Electronic Journals: The English & Commonwealth Law Abstracts Journal, 1 (1)

    2022
  4. CAVALCANTI, P. P., FREITAS, S. A. A.

    Evaluation of the Change in the Quality of Reports with the Application of Gamification in a Corporative Institution

    Proceedings of the 24th International Conference on Human-Computer Interaction, p353-367

    2022
  5. COSTA CÉSAR, ANA CAROLINA, DA GAMA PIVETTA, GABRIELA, Mendes, Fabiana Freitas

    GreenGame: Solving the climate crisis in a Game to actually take action in real life

    2022 IEEE Intl Conf on Parallel & Distributed Processing with Applications, Big Data & Cloud Computing, Sustainable Computing & Communications, Social Computing & Networking (ISPA/BDCloud/SocialCom/SustainCom), p1 • Melbourne

    2022
  6. FURTADO, S. L., MARSICANO, G. C.

    Identification and Applicability of Additional Security Factors on the GOV.BR Digital Identity Platform

    19th CONTECSI - International Conference on Information Systems and Technology Management • São Paulo

    2022
  7. MOURA, D. R. C., MARSICANO, G. C.

    Proposição de Melhoria de Usabilidade da Interação entre Usuário e Sistema Corporativo

    19th CONTECSI - International Conference on Information Systems and Technology Management • São Paulo

    2022
  8. OLIVEIRA, E. G., MARSICANO, G. C.

    Behavior-Driven Development applied in Agile Teams of a Financial Institution

    Congresso Brasileiro de Engenharia de Software - CBSoft • Curitiba

    2022
  9. SOUZA, RENAN L. L. DE, MACIEL, CRISTIANO, NUNES, EUNICE P. DOS SANTOS, Mendes, Fabiana Freitas, RIBEIRO, AILTON

    MyStory: um protótipo de sistema com vistas à imortalidade digital

    Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais, p60 • Brasil

    2022
  10. DE OLIVEIRA, ENÉIAS PAULO, Sundfeld, Daniel

    PA-Star-Web: web server para obtenção do alinhamento múltiplo ótimo de sequências biológicas

    Brasil

    2022
  11. SILVA, M. V. S., Mendes, Fabiana Freitas, SALES, A. B.

    PT4Researchers: uma ferramenta web para coleta e processamento de dados de personalidade

    Curitiba-PR

    2022

2021

  1. A. SOUSA E SILVA, MATEUS, BARROS DE SALES, ANDRÉ, MENDES, F. F.

    Aspectos de qualidade em jogos sérios digitais

    RENOTE. REVISTA NOVAS TECNOLOGIAS NA EDUCAÇÃO, 19 (207-216)

    2021
  2. CABELLO, A. F., FERREIRA, G. V., IMBROISI, D., ARRUDA, J. A., FREITAS, S. A. A., ALVAREZ, G. A.

    Forms of admission in a comparative perspective: why does SISU increase dropout? The case of UNB

    AVALIAÇÃO: REVISTA DA AVALIAÇÃO DA EDUCAÇÃO SUPERIOR, 26 (446-460)

    2021
  3. MENDES, F. F., MENDES, EMÍLIA, SALLEH, NORSAREMAH, OIVO, MARKKU

    Insights on the relationship between decision-making style and personality in Software Engineering

    INFORMATION AND SOFTWARE TECHNOLOGY, 136 (106586)

    2021
  4. CANEDO, EDNA DIAS, MENDES, FABIANA, CERQUEIRA, ANDERSON, OKIMOTO, MARCIO, PINTO, GUSTAVO, BONIFACIO, RODRIGO

    Breaking one barrier at a time: how women developers cope in a men-dominated industry

    SBES '21: Brazilian Symposium on Software Engineering, p378 • Joinville Brazil

    2021
    ISBN: Breaking one barrier at a time: how women developers cope in a men-dominated industry
  5. GOMES, RODRIGO ROCHA, Sundfeld, Daniel

    CUDA-Sankoff-Web: Uma ferramenta web para cálculo do alinhamento secundário estrutural ótimo

    Escola Regional de Alto Desempenho de São Paulo, p25-28

    2021
  6. YAMAUCHI, EDUARDO, MACIEL, CRISTIANO, MENDES, FABIANA, UEDA, GUSTAVO, PEREIRA, VINICIUS

    Digital Legacy Management Systems: Theoretical, Systemic and User’s Perspective

    23rd International Conference on Enterprise Information Systems, p41

    2021
  7. Ana Cláudia Alves Mendes Araújo

    REQGAME - Requirements Elicitation with Gamification - An Experiment in Software Projects in a Federal Public Agency

    Master's Thesis in Applied Computing, University of Brasília (Brazil)

    2021
    Advisor(s)
    The success of a software project is closely linked to the clarity and accuracy of its requirements. These requirements outline the project scope and establish the expected operation of the software. Thus, the requirement elicitation phase is a critical milestone in the software development lifecycle, demanding excellent communication, cooperation, and motivation skills among all stakeholders. However, challenges such as effective collaboration and scheduling coordination can compromise engagement and active participation in this process. To overcome these obstacles and stimulate participation, gamification has proven to be an effective strategy by applying game mechanics in non-game contexts. Within this framework, Octalysis, a gamification framework developed by Yu-Kai Chou, offers a methodology to tailor and customize gamification according to the user profiles involved. This study introduces REQGame, an innovative method that integrates gamification into the requirement elicitation process, based on the Octalysis framework. The aim is to enhance the involvement and engagement of participants, also evaluating the positive effects that the implementation of gamification techniques can bring to the process.
  8. Taylor Rodrigues Lopes

    Method for Migrating Legacy Monolithic Systems to Microservices Architecture

    Master's Thesis in Applied Computing, University of Brasília (Brazil)

    2021
    Advisor(s)
    Currently, most organizations depend on Information Systems. In general, these systems are built based on monolithic architecture, with centralized execution on a single server. Over the years, however, the constant changes to meet business needs and the accumulation of technical debt, have made these systems increasingly larger and complex, making aspects such as maintainability and scalability difficult. This difficult reality experienced by many organizations motivated the present work to investigate a new architectural trend called microservices. Popularized by companies like Netflix and Amazon, microservices can be an alternative for the modernization of legacy systems, providing low downtime and imperceptible impact to the end user. In this new architecture, the software is broken down into small parts that work independently and autonomously, bringing some improvements in terms of software quality attributes. However, there are also challenges and tradeoffs - adopting microservices tends to be a difficult process and not rarely unsuccessful, mainly due to the lack of methods to conduct the migration process. In this sense, based on scientific studies, this work presents a migration method entitled Microservice Full Cycle - MFC, inspired by the software development life cycle and DevOps strategies. The goal is to assist legacy software systems to gradually evolve guided by a set of steps and activities common to the microservice architecture. The validation of the MFC method is done through an experiment in a real application, showing advantages such as more cohesive and uncoupled codes, technological independence, agility in build, test and deploy (automation), scalability under high demand, greater interoperability and integration, geodistributed capabilities, plus realtime monitoring and feedback.
  9. MELO, L. V. S. E., NOGUEIRA, T. J. A. M., LEITE, L. L., FREITAS, S. A. A.

    Programa Aprendizagem para o 3º Milênio (A3M)

    2021
    ISBN: 9786599168932

2020

  1. MARSICANO, G. C., DA SILVA, FABIO Q. B., SEAMAN, C. B., ADAID-CASTRO, B. G.

    The Teamwork Process Antecedents (TPA) Questionnaire: Developing and Validating a Comprehensive Measure for Assessing Antecedents of Teamwork Process Quality

    EMPIRICAL SOFTWARE ENGINEERING (DORDRECHT. ONLINE), 10664 (1-45)

    2020
    Topics
  2. Sundfeld, Daniel, TEODORO, GEORGE, HAVGAARD, JAKOB H., GORODKIN, JAN, Melo, Alba C. M. A.

    Using GPU to accelerate the pairwise structural RNA alignment with base pair probabilities

    CONCURRENCY AND COMPUTATION-PRACTICE & EXPERIENCE, 32 (e5468)

    2020
  3. BATISTA, A. C. D., SOUZA, R. M., SILVA, F. Q. B., MELO, L. A., MARSICANO, G. C.

    Teamwork Quality and Team Success in Software Development: A Non-exact Replication Study

    Empirical Software Engineering and Measurement (ESEM) • Bari

    2020
    Topics
  4. CHAVES, J. T. F., FREITAS, S. A. A.

    NatVi - A Framework for Agile Software Development, Service-oriented Architecture and Quality Assurance

    20th International Conference on Computational Science and its Applications • Cagliari, Italia

    2020
  5. Felipe Evangelista dos Santos

    Implementation of the integration of the UnB service bus with monitoring tools

    Master's Thesis in Applied Computing, University of Brasília (Brazil)

    2020
    Advisor(s)
    The adoption of a Service-Oriented Architecture (SOA) in the implementation of services and microservices in distributed system applications facilitates the use of development standards, maintenance, flexibility in service development, and interoperability between services and systems. The Computing Center (CPD) of the University of Brasília (UnB) engages in various software automation processes, ranging from the maintenance of existing systems to the development and deployment of new technological solutions. Continuous monitoring of the performance of services, microservices, and systems becomes crucial. This study, of an exploratory nature, aims to investigate solutions and tools for implementing and managing the monitoring of distributed services and systems at UnB, through systematic mapping. The research was theoretically grounded to develop a model that was applied to the monitoring module of the UnB service bus. Simulations were conducted with the developed solution, allowing the analysis of the integration between the service bus and the proposed monitoring tool.
  6. MOTA, V. F. S., GOMES, R. L., FREITAS, S. A. A.

    Internet das Coisas como Plataforma Multidisciplinar de Aprendizagem: Projetos Integradores Hardware/Software

    2020

2019

  1. CALAZANS, Angelica Toffano Seidel, MASSON, E., SOUZA, M., BRITO, I., PALDES, R., KOSLOSKI, RICARDO AJAX DIAS, RAMOS, C. S., GUIMARAES, F.

    Ensino SUPERIOR com metodologias ativas: na prática, como se faz

    Clube dos autores

    2019
  2. MENDES, F. F., MENDES, EMILIA, SALLEH, NORSAREMAH

    The relationship between personality and decision-making: A Systematic literature review

    INFORMATION AND SOFTWARE TECHNOLOGY, 111 (50-71)

    2019
  3. CABELLO, A. F., FERREIRA, G. V., IMBROISI, D., ARRUDA, J. A., FREITAS, S. A. A., ALVAREZ, G. A.

    Forms of Admission in Comparative Perspective: Sisu at UnB

    XIX Colóquio Internacional de Gestão Universitária • Florianópolis

    2019
  4. CHAVES, J. T. F., FREITAS, S. A. A.

    A Systematic Literature Review for Service-oriented Architecture and Agile Development

    The 19th International Conference on Computational Science and its Applications • Saint Petersburg, Russia

    2019
  5. KOSLOSKI, RICARDO AJAX DIAS, RAMOS, CRISTIANE SOARES, CANEDO, E. D., GOULART, H. B.

    Aprendizagem baseada em projetos aplicada em uma disciplina de integração de Engenharias: desafios e benefícios

    Simpósio Brasileiro de Informática na Educação (SBIE) • Brasilia

    2019
  6. LEMES, R. F., FREITAS, S. A. A.

    Uso do algoritmo Apriori na avaliação da motivação em uma gamificação

    Simpósio Brasileiro de Informática na Educação (SBIE) • Brasilia

    2019
  7. Salleh, N., MENDES, F. F., Mendes, E.

    A systematic mapping study of value-based software engineering

    45th EUROMICRO Conference on Software Engineering and Advanced Applications • Grécia

    2019
  8. James Taylor Faria Chaves

    Service-Oriented Architecture (SOA), Agile Development Methods and Quality Assurance (QA) - a case study

    Master's Thesis in Applied Computing, University of Brasília (Brazil)

    2019
    Advisor(s)
    This work introduces the NatVI framework, focusing on the integration between Service-Oriented Architecture (SOA), Agile Development, and Quality Assurance (QA). Developed from a literature review that identified and evaluated the trade-offs between SOA and agile methods, NatVI aims to provide a comprehensive solution for the software development cycle, especially for service-based applications. It includes best practices from SOA and agile principles, emphasizing the importance of QA, essential for software projects in dynamic business environments. A case study in a unit of the Brazilian federal government assessed the application of NatVI, observing improvements in software quality, understanding of agile methods, and client satisfaction with the development process. The study also highlighted limitations, such as the size of the IT team and the number of clients involved, leading to a subjective evaluation through semi-structured interviews. The preliminary results suggest that NatVI has potential, but also highlight the need for further research, paving the way for future studies on emerging technologies, such as containers and DevOps.
  9. Nogueira, Teresinha de Jesus Araújo Magalhães, Melo, Lívia Veleda de Sousa e, FREITAS, S. A. A., Leite, Letícia Lopes, Macedo, Harineide Madeira

    PROGRAMA APRENDIZAGEM PARA O 3º MILÊNIO (A3M): PROMOVENDO A INSTITUCIONALIZAÇÃO DE AÇÕES INOVADORAS NA UNB

    2019

2018

  1. FIGUEIREDO, R.M.C., SANTOS, R.R., FREITAS, S. A. A.

    Governança em tecnologia de informação e comunicação para o setor público

    TCU

    2018
    ISBN: 9788560365272
  2. MARSICANO, G. C.

    Processo de Aprendizagem Conversacional para a Elicitação de Requisitos: Uma nova possibilidade para a construção de relações entre engenheiro de software e seus stakeholders

    Novas Ediçoes Acadêmicas

    2018
    ISBN: 978-6202194716
  3. CASTRO, THIAGO, LANNA, ANDRÉ, ALVES, VANDER, TEIXEIRA, LEOPOLDO, APEL, SVEN, SCHOBBENS, PIERRE-YVES

    All roads lead to Rome: Commuting strategies for product-line reliability analysis

    SCIENCE OF COMPUTER PROGRAMMING, 152 (116-160)

    2018
  4. FREITAS, S. A. A., CANEDO, E. D., JESUS, D. A.

    Calculating Similarity of Curriculum Lattes

    IEEE Latin America Transactions, 16 (1758)

    2018
  5. FREITAS, S. A. A., CANEDO, EDNA, SANTOS FELISDÓRIO, RODRIGO, LEÃO, HELOISE

    Analysis of the Risk Management Process on the Development of the Public Sector Information Technology Master Plan

    INFORMATION, 9 (248)

    2018
  6. LANNA, ANDRÉ, CASTRO, THIAGO, ALVES, VANDER, RODRIGUES, GENAINA, SCHOBBENS, PIERRE-YVES, APEL, SVEN

    Feature-family-based reliability analysis of software product lines

    INFORMATION AND SOFTWARE TECHNOLOGY, 94 (59-81)

    2018
  7. CALAZANS, ANGÉLICA, MASSON, ELOISA, PALDÊS, ROBERTO, GUIMARÃES, FERNANDO, RESENDE, KIANE, KOSLOSKI, RICARDO

    Requisitos de Qualidade de Usabilidade: análise da utilização em sistemas de uma instituição financeira

    Workshop em Engenharia de Requisitos 2018

    2018
  8. Canedo, E. D., Santos, G. A., MENDES, F. F., VENSON, E., FIGUEIREDO, R. M. C.

    Why there is still few women in Engineering? A perspective from female students and professors in an Engineering campus

    48th Annual Frontiers in Education (FIE) Conference (FIE 2018) • San Jose, CA, USA

    2018
    Topics
  9. COSTA OLIVEIRA, EDGARD, ALVES DE JESUS, DIONLAN, FREITAS, S. A. A., DIAS CANEDO, EDNA

    Similarities Building a Network between Researchers based on the Curriculum Lattes Platform

    20th International Conference on Enterprise Information Systems • Funchal

    2018
  10. CUNHA, G. C. A., BARRAQUI, L. P., FREITAS, S. A. A.

    Evaluating the use of gamification in mathematics learning in primary school children

    48th Annual Frontiers in Education (FIE) • San Francisco

    2018
  11. LEAO, H. A. T., SOUZA, R. V. F., MACIEL, A. A. F., FREITAS, S. A. A., CANEDO, E. D.

    Gamificação aplicada ao desenvolvimento de software: Análise e Projeto

    XX ENCOINFO • Palmas

    2018
  12. MARSICANO, G. C., DE OLIVEIRA, VICTOR L., DE S. MARIZ, LEILA M. R., DA SILVA, FABIO Q. B.

    An initial understanding of task interdependence in software engineering

    the 11th International Workshop • Gothenburg

    2018
  13. MELO, L. V. S. E., NOGUEIRA, T. J., FREITAS, S. A. A., LEITE, L. L.

    Programa A3M: construção e socialização de ações pedagógicas inovadoras na UNB

    X Simpósio Nacional de Educação • Frederico Westphalen - RS

    2018
  14. Mendes, Fabiana Freitas

    The relationship between personality and value-based decision-making

    the 40th International Conference • Gothenburg

    2018
  15. NOGUEIRA, T. J. A., MELO, L. V. S. E., FREITAS, S. A. A., LEITE, L. L., MACEDO, H.

    Programa Aprendizagem para o 3º Milênio (A3M): Identificando o processo de Mediação Pedagógica em Espaços Integrados de Ensino e Aprendizagem

    XV Congresso Brasileiro de Ensino Superior a Distância • Natal

    2018
  16. RAMOS, CRISTIANE SOARES, KOSLOSKI, Ricardo Ajax Dias, VENSON, ELAINE, DA COSTA FIGUEIREDO, REJANE M., DEON, VICTOR HUGO A.

    TBL as an active learning-teaching methodology for software engineering courses

    the XXXII Brazilian Symposium, p289 • Sao Carlos

    2018
  17. RIBEIRO, A. S., CANEDO, E. D., FREITAS, S. A. A.

    An Implementation of the OAuth 2.0 for an Enterprise Service Bus

    18th International Conference on Computational Science and Its Applications • Melbourne - Australia

    2018
  18. ISBN: 9788560365272

2017

  1. ARAUJO, A. N. L., BORGES, K. C. S., FREITAS, S. A. A., CANEDO, E. D., SILVA, W. C. M. P.

    Experience and Innovation Factory: Adaptation of an Experience Factory Model for a Research and Development Laboratory

    Americas Conference on Information Systems 2017 • Boston - EUA

    2017
  2. CUNHA, GEOVÂNIA, BARRAQUI, LUCIANA, FREITAS, S. A. A.

    Uso da gamificação nos anos iniciais do ensino fundamental brasileiro

    XXVIII Simpósio Brasileiro de Informática na Educação SBIE • Recife

    2017
  3. DIAS CANEDO, EDNA, SANTOS, GIOVANNI ALMEIDA, FREITAS, S. A. A.

    Analysis of the teaching-learning methodology adopted in the introduction to computer science classes

    2017 IEEE Frontiers in Education Conference (FIE) • Indianapolis

    2017
  4. FREITAS, S. A. A., CANEDO, E. D., FRINHANI, C. L., FERNANDES, M. V., SILVA, M. C.

    Evaluation of an Automatic Essay Correction System Used as an Assessment Tool

    19th International Conference on Human-Computer Interaction • Vancouver

    2017
  5. FREITAS, S. A. A., LACERDA, ARTHUR R. T., CALADO, PAULO M. R. O., LIMA, THIAGO S., DIAS CANEDO, EDNA

    Gamification in education: A methodology to identify student's profile

    2017 IEEE Frontiers in Education Conference (FIE) • Indianapolis

    2017
  6. MARSICANO, G. C., Pereira, D.V., SILVA, F. Q. B., França, C.

    Team Maturity in Software Engineering Teams

    11th International Symposium on Empirical Software Engineering and Measurement • Toronto

    2017
    Topics
  7. MELO, L. V. S. E., FREITAS, S. A. A., NOGUEIRA, T. J., ANDRADE, M., LOURENCO, V.

    Programa Aprendizagem para o Terceiro Milênio (A3M): política de valorização e promoção de ações educacionais inovadoras na Universidade de Brasília

    XIV Congresso Brasileiro de Ensino Superior a Distância • Rio Grande - RS

    2017
  8. Pereira, D.V., MARSICANO, G. C., SILVA, F. Q. B., Ribeiro, D.M.

    Team Maturity in Software Engineering Teams: a Work in Progress

    2017 IEEE/ACM 10th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE) • Buenos Aires

    2017
    Topics

2016

  1. CALAZANS, ANGELICA TOFFANO SEIDEL, KOSLOSKI, Ricardo Ajax Dias, FERNANDO, G.

    Proposta de modelo de medições para contratação do gerenciamento de processo de negócio (Business Process Management - BPM)

    Revista de Gestão da Tecnologia e Sistemas de Informação, 13 (275-300)

    2016
  2. Endo, L, MENDES, F. F., Canedo, E. D.

    Supportive metrics to estimate the effort to develop Business Intelligence system

    11th Iberian Conference on Information Systems and Technologies (CISTI) • Gran Canaria, Spain

    2016
  3. FREITAS, S. A. A., LIMA, THIAGO, CANEDO, EDNA, COSTA, RICARDO LOPES

    Gamificação e avaliação do engajamento dos estudantes em uma disciplina técnica de curso de graduação

    XXVII Simpósio Brasileiro de Informática na Educação • Uberlandia

    2016
  4. FREITAS, S. A. A., SILVA, RITA C., CANEDO, EDNA D., LUCENA, TIAGO FRANKLIN R.

    A tool for students' grouping in classroom

    2016 IEEE Frontiers in Education Conference (FIE) • Eire

    2016
  5. FREITAS, S. A. A., SILVA, RITA DE CASSIA, LUCENA, TIAGO FRANKLIN R., RIBEIRO, EDUARDO DO N., LIMA, VICTOR COTRIM DE, SILVA, RODRIGO M. S. DA

    Smart Quizzes in the Engineering Education

    2016 49th Hawaii International Conference on System Sciences (HICSS) • Koloa

    2016
  6. FREITAS, S. A. A., SILVA, WANDER C. M. P., MARSICANO, GEORGE

    Using an Active Learning Environment to Increase Students' Engagement

    2016 IEEE 29th International Conference on Software Engineering Education and Training (CSEET) • Dallas

    2016
  7. FRINHANI, CRISTOVAO LIMA, FREITAS, S. A. A., FERNANDES, MAURICIO VIDOTTI, DIAS CANEDO, EDNA

    An automatic essay correction for an active learning environment

    2016 IEEE/ACS 13th International Conference of Computer Systems and Applications (AICCSA) • Agadir

    2016
  8. MARSICANO, GEORGE, MENDES, FABIANA FREITAS, FERNANDES, MAURICIO VIDOTTI, FREITAS, S. A. A.

    An Integrated Approach to the Requirements Engineering and Process Modelling Teaching

    2016 IEEE 29th International Conference on Software Engineering Education and Training (CSEET) • Dallas

    2016
  9. NAYARA, BRUNA, CRUZ, LUDIMILA DA BELA, FREITAS, S. A. A.

    Metodologia para avaliação da gamificação em jogos

    XXVII Simpósio Brasileiro de Informática na Educação • Uberlandia

    2016
  10. RODRIGUES, LEANDRO VELOSO, FREITAS, S. A. A., MENDES, FABIANA

    Um estudo sobre o perfil das equipes de desenvolvimento de softwares educacionais

    XXVII Simpósio Brasileiro de Informática na Educação • Uberlandia

    2016
    Topics
  11. VALENCA, K. S., CANEDO, E. D., KOSLOSKI, R. A. D., FREITAS, S. A. A.

    Proposed Data Model for a Historical Base Tool

    11th International Conference on Software Engineering Advances (ICSEA) • Rome

    2016

2015

  1. LOJA, L. F. B., MENDES, F. F., OLIVEIRA, J. L.

    Sinfonia: orquestrando processos de negócio

    Novas Edições Acadêmicas

    2015
    ISBN: 978-3639698558
  2. LOJA, LUIZ FERNANDO BATISTA, GOMIDE, RENATO DE SOUSA, Mendes, Fabiana Freitas, TEIXEIRA, RICARDO ANTONIO GONÇALVES, LEMOS, RODRIGO PINTO, FLÔRES, EDNA LÚCIA

    A concept-environment for computer-based augmentative and alternative communication founded on a systematic review

    Research on Biomedical Engineering, 31 (257-272)

    2015
  3. MACIEL, C., SOUZA, P. C., VITERBO, J., MENDES, F. F., SEGHROUCHNI, A.

    A Multi-agent Architecture to Support Ubiquitous Applications in Smart Environments

    COMMUNICATIONS IN COMPUTER AND INFORMATION SCIENCE (PRINT), 498 (106)

    2015
  4. RAMOS, C. S., OLIVEIRA, K. M., ROCHA, A. R. C.

    Critical issues in SPI Programs: A Holistic View

    The First International Conference on Advances and Trends in Software Engineering, p60-66 • Barcelona

    2015
  5. RAMOS, C. S., OLIVEIRA, K. M., ROCHA, A. R. C.

    Planejamento de Programa de Melhoria Abordagem Multimodelo

    Simpósio Brasileiro de Qualidade de Software, p79-93 • Manaus

    2015
  6. RODRIGUES, G. N., ALVES, V. R., NUNES, V., LANNA, André Luiz Peron Martins, CORDY, M., SCHOBBENS, P., SHARIFLOO, A. M., LEGAY, A.

    Modeling and Verification for Dependability in Software Product Lines

    International Symposium on High Assurance Systems Engineering (HASE) • Daytona Beach

    2015
  7. VERGARA, G. F., CANEDO, E. D., FREITAS, S. A. A.

    Deployment of Collaborative Softwares as a Service in a Private Cloud to a Software Factory

    15th Computational Science and Its Applications (ICCSA) • Banff - Canada

    2015
  8. MACIEL, CRISTIANO, de Souza, Patricia Cristiane, Viterbo, José, Mendes, Fabiana Freitas, El Fallah Seghrouchni, Amal

    A Multi-agent Architecture to Support Ubiquitous Applications in Smart Environments

    2015