
Gamification is a process that uses elements, techniques, and game design mechanics in contexts not related to games, aiming to increase user motivation, participation, and …
CEDIS
55 min read
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Gamification is a process that uses elements, techniques, and game design mechanics in contexts not related to games, aiming to increase user motivation, participation, and …
CEDIS
55 min read

Digital platform by CEDIS/UnB to support the design, management, and analysis of gamified educational and collaborative experiences with integrated analytics.
CEDIS
1 min read




Gamified application developed as a bachelor's thesis with academic support from CEDIS for managing and motivating agile teams, integrated with GitHub as a GitHub App with a …
CEDIS
1 min read

Ongoing CEDIS project focused on the research, design, validation, and continuous evolution of methods and infrastructures for gamification and learning analytics, with …
CEDIS
2 min read


An AI API for academic performance prediction in gamified environments, complementing the EduTrack platform, with academic support from CEDIS.
CEDIS
1 min read

Software for Good (SpB) is a social-impact macro project that brings together people, organizations, actions, and digital solutions oriented toward generating good through …
CEDIS
3 min read


A research project in partnership with IBICT and funded by FINATEC, aimed at enhancing the user experience of the Canal Ciência through the use of gamification.
CEDIS
2 min read