Tcc by Brenno Oliveira Silva, Paulo Vitor Silva Abi Acl (2025).
CEDIS Team
Tcc by Brenno Oliveira Silva, Paulo Vitor Silva Abi Acl (2025).
CEDIS Team
Conference by Sergio Antônio Andrade Freitas, Mylena Angélica S. Farias, Cristiane S. Ramos, Marcus Vinícius Paiva Martins, Juan Mangueira Alves, Leda Cardoso S. Pinto (2024).
CEDIS Team

Call n. 01/2024 - Scholarship selection for gamification project.
CEDIS
1 min read
This article presents an innovative process for identifying the motivational profiles of a specific target audience using three distinct strategies: assessment by judges, …
CEDIS Team
1 min read
Tcc by Antonio Rangel Chaves, Vitor Diniz Pagani Vieira Ribeiro (2024).
CEDIS Team
This paper proposes the incorporation of gamification with machine learning for the development of chatbots. The Gamified Chatbot Development Process (GCMP), is a process for the …
CEDIS Team
1 min read
Chatbot development frameworks provide a range of construction methods; however, established processes like the Chatbot Management Process (CMP) often lack activities specifically …
CEDIS Team
1 min read
Conference by Sergio Antônio Andrade Freitas, Cristiane S. Ramos, Eduardo Bessa Pereira da Silva, Marcia Renata Mortari, Dianne Magalhaes Viana (2024).
CEDIS Team

Call n. 01/2023 - Scholarship selection for gamification project.
CEDIS
1 min read
Gamification is a way to use game elements and apply them in real-world contexts to motivate people and create a more productive environment. Considered a tool aimed at increasing …
CEDIS Team
1 min read
The gamification of non-playful activities has gained traction in the industrial, service, and educational sectors, demonstrating that introducing game elements into an environment …
CEDIS Team
1 min read
Conference by ASSIS, L. S., FREITAS, S. A. A. (2023).
CEDIS Team