
Social Software


Research area involving the development and analysis of digital technologies (especially software) with the explicit goal of generating positive social impact, without …
CEDIS
6 min read


Gamified mobile application for children ages 4 to 10, aligned with the Eu Me Protejo project's booklets, supporting self-protection and the prevention of child sexual abuse. …
CEDIS
2 min read

Gamified offline mobile application based on the "Pró-vida e Eu Me Protejo" project's Good Practices Manual, supporting parents, guardians, and educators in preventing childhood …
CEDIS
2 min read

Mobile application to promote mental health and well-being in the university context, focused on students, self-knowledge, and emotional support.
CEDIS
2 min read

Adjunct Professor at the University of Brasília (UnB), working in the undergraduate Software Engineering program on software engineering, software metrics, testing, and software …
CEDIS
8 min read

The Pró-vida e Eu Me Protejo application received a computer program registration certificate granted by INPI, under process BR512026005120-7.
CEDIS
1 min read

The Eu Me Protejo application received a computer program registration certificate granted by INPI, under process BR512026005122-3.
CEDIS
1 min read

Geovanna Maciel Avelino da Costa and Mylena Angélica Silva Farias defended the bachelor's thesis behind Atloria, an Android app that uses augmented reality and gamification to …
CEDIS
1 min read
Learning data structures and algorithms is a recurring challenge in computing-related courses, as it requires the understanding of abstract concepts, dynamic operations, and …
CEDIS Team
1 min read
Computer program registration granted by INPI under process BR512026005122-3, for a gamified mobile application for children ages 4 to 10, aligned with the Eu Me Protejo project's …
CEDIS Team
1 min read
